![]() ![]() The Kickstarter description page shows off one class - the Riot Grrl - as a brawler whose righteous anger and dedication to a just cause fuels her abilities and prowess in combat. It strips out a lot of the extraneous rules and mechanisms, aiming for an experience closer to that found in Old School Revival games - only what’s necessary to get into a fight and come out the other side alive, if barely. We Die Young centers its story around a group of likeminded individuals who would rise up against anybody - or anything - threatening that relative peace.Ĭreators Eric Bloat and Josh Palmer designed the standalone RPG using a D20 roll-above system that will be familiar to anyone who has played Dungeons & Dragons, Pathfinder or other popular tabletop systems. ![]() While many of these weird creatures find solace in sharing civilisation with humans, too many seek power, riches or something darker and use their otherworldly abilities to harm innocents. Grab a coffee, see a basement show and slay a demon in the same afternoon with We Die Young, an upcoming tabletop RPG system based in the Pacific Northwest United States during the early days of grunge music.ĭrawing on influences from classic Seattle bands such as Nirvana and Soundgarden, along with the game design of World of Darkness and other White Wolf titles that tackled similar fantasy realism genre tropes, We Die Young imagines a world vampires, werewolves and fae creatures inhabit the cities and scenes alongside disaffected 20-somethings searching for meaning. ![]()
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